I'd love to see further automation as an option, rather than just rely on more bodies. I want to avoid pipes, as it'd feel a bit too much like the current power shaft power system, yet ANOTHER 1x1 tile item to manage moving around.īasically, I'd like a lot more Power-based buildings that can automate a lot of things that currently need a grown beaver in it. And another, that uses Power to produce drinkable water. I don't know about piping system, but I'd like a building that outputs the water at least one level higher, and is Powered. Regardless, the second pump type and the associated pipes would prove useful for reducing the need for water hauling at the expense of needing power, and would also make transporting water between districts a lot more useful. The Irontooth could perhaps get ones for going more than one level up at a time so that they don't have to build "water stairs" for cliffs, and could perhaps have a more powerful version of the second pump itself. This would include one pipe which requires power, but raises the water up one level so that it can pipe beyond that. When active, it pumps water through the pipes, with the water being pumped into other buildings (in particular, water buildings like barrels, water dumps, etc). Originally posted by Kurama Kitsune:Perhaps a second, researchable pump building could be added, one which requires some power, but which can pump into pipes (that are similar to the power transmission gears in use).
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